
Magic Cube – Faszination Elektrotechnik

Workshop in German, 12–16 years

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.
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Magic Cube – Faszination Elektrotechnik
4. September 2021 @ 11:00 - 12:30

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.

It all starts with a thunderstorm: lightning strikes the Magic Cube, a mysterious geometric body. The entire power supply of the parallel world “Elektron” fails. Electric cars, factories, microscopes, street lamps – everything is defective and shut down. In the workshop, the young people solve concrete, physical tasks to help the people in Elektron. The Magic Cube acts as a “game maker”: when a team has solved a task correctly, individual parts of the cube light up. What happens when all teams have solved their tasks correctly?
Magic Cube was developed by mint & pepper, an outreach project of Wyss Zurich (ETH Zurich / University of Zurich), together with the Department of Information Technology and Electrical Engineering (D-ITET) of ETH Zurich and ABB.