{"id":6500,"date":"2023-07-20T11:11:05","date_gmt":"2023-07-20T09:11:05","guid":{"rendered":"https:\/\/scientifica.ch\/?post_type=tribe_events&#038;p=6500"},"modified":"2023-09-06T14:07:09","modified_gmt":"2023-09-06T12:07:09","slug":"in-the-middle-of-the-crime-with-gaming-technology","status":"publish","type":"tribe_events","link":"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/","title":{"rendered":"Mitten im Tatort mit Gaming-Technologie"},"content":{"rendered":"<p>In the past two decades, the technical possibilities in forensic medicine and forensics have developed greatly. A large number of examinations are now carried out digitally. Imaging procedures such as computer tomography or virtual reality-based 3D visualisations of crime scenes and processes are used for this purpose. Gaming technology is often used for this. In our short lecture, you will learn how this development came about, why these technologies are used in crime fighting and how exactly they work.<\/p>\n<p><iframe id=\"kmsembed-0_ulpwq5gs\" width=\"640\" height=\"360\" data-src=\"https:\/\/uzh.mediaspace.cast.switch.ch\/embed\/secure\/iframe\/entryId\/0_ulpwq5gs\/uiConfId\/23448425\/st\/0\" class=\"kmsembed lazyload\" allowfullscreen webkitallowfullscreen mozAllowFullScreen allow=\"autoplay *; fullscreen *; encrypted-media *\" referrerPolicy=\"no-referrer-when-downgrade\" sandbox=\"allow-downloads allow-forms allow-same-origin allow-scripts allow-top-navigation allow-pointer-lock allow-popups allow-modals allow-orientation-lock allow-popups-to-escape-sandbox allow-presentation allow-top-navigation-by-user-activation\" frameborder=\"0\" title=\"Mitten im Tatort mit Gaming-Technologie\" src=\"data:image\/svg+xml;base64,PHN2ZyB3aWR0aD0iMSIgaGVpZ2h0PSIxIiB4bWxucz0iaHR0cDovL3d3dy53My5vcmcvMjAwMC9zdmciPjwvc3ZnPg==\" data-load-mode=\"1\"><\/iframe><\/p>\n","protected":false},"excerpt":{"rendered":"<p>In the past two decades, the technical possibilities in forensic medicine and forensics have developed greatly. A large number of examinations are now carried out digitally. Imaging procedures such as [&hellip;]<\/p>\n","protected":false},"author":6,"featured_media":8494,"template":"","meta":{"_crdt_document":"","inline_featured_image":false,"_tribe_events_status":"","_tribe_events_status_reason":"","footnotes":""},"tags":[],"tribe_events_cat":[100,60,111,68,102,91],"class_list":["post-6500","tribe_events","type-tribe_events","status-publish","has-post-thumbnail","hentry","tribe_events_cat-adults","tribe_events_cat-german","tribe_events_cat-recording","tribe_events_cat-short-lecture","tribe_events_cat-teenagers-from-13-years","tribe_events_cat-what-holds-the-world-together","cat_adults","cat_german","cat_recording","cat_short-lecture","cat_teenagers-from-13-years","cat_what-holds-the-world-together"],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v20.11 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<title>Mitten im Tatort mit Gaming-Technologie - Scientifica<\/title>\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Mitten im Tatort mit Gaming-Technologie - Scientifica\" \/>\n<meta property=\"og:description\" content=\"In the past two decades, the technical possibilities in forensic medicine and forensics have developed greatly. A large number of examinations are now carried out digitally. Imaging procedures such as [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/\" \/>\n<meta property=\"og:site_name\" content=\"Scientifica\" \/>\n<meta property=\"article:modified_time\" content=\"2023-09-06T12:07:09+00:00\" \/>\n<meta property=\"og:image\" content=\"https:\/\/scientifica.ch\/wp-content\/uploads\/2023\/07\/6_ebert_final-1.jpg\" \/>\n\t<meta property=\"og:image:width\" content=\"2500\" \/>\n\t<meta property=\"og:image:height\" content=\"1875\" \/>\n\t<meta property=\"og:image:type\" content=\"image\/jpeg\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Est. reading time\" \/>\n\t<meta name=\"twitter:data1\" content=\"1 minute\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebPage\",\"@id\":\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/\",\"url\":\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/\",\"name\":\"Mitten im Tatort mit Gaming-Technologie - Scientifica\",\"isPartOf\":{\"@id\":\"https:\/\/scientifica.ch\/#website\"},\"datePublished\":\"2023-07-20T09:11:05+00:00\",\"dateModified\":\"2023-09-06T12:07:09+00:00\",\"breadcrumb\":{\"@id\":\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Startseite\",\"item\":\"https:\/\/scientifica.ch\/en\/\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Veranstaltungen\",\"item\":\"https:\/\/scientifica.ch\/events-overview\/\"},{\"@type\":\"ListItem\",\"position\":3,\"name\":\"Mitten im Tatort mit Gaming-Technologie\"}]},{\"@type\":\"WebSite\",\"@id\":\"https:\/\/scientifica.ch\/#website\",\"url\":\"https:\/\/scientifica.ch\/\",\"name\":\"Scientifica\",\"description\":\"Z\u00fcrcher Wissenschaftstage\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"https:\/\/scientifica.ch\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"title":"Mitten im Tatort mit Gaming-Technologie - Scientifica","robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"https:\/\/scientifica.ch\/en\/event\/in-the-middle-of-the-crime-with-gaming-technology\/","og_locale":"en_US","og_type":"article","og_title":"Mitten im Tatort mit Gaming-Technologie - Scientifica","og_description":"In the past two decades, the technical possibilities in forensic medicine and forensics have developed greatly. 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